-- background: 9098 from stack: in -- bmap block id: 10542 -- flags: 0000 -- background id: 0 -- name: Experiment 1 -- part 1 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=428 top=38 right=69 bottom=498 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Main Menu -- part 3 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=428 top=119 right=150 bottom=498 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: parameter -- part 4 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=428 top=293 right=328 bottom=498 -- title width / last selected line: 0 -- icon id / first selected line: 1020 / 1020 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Help ----- HyperTalk script ----- on mouseUp show card field "help" wait until the mouse is down hide card field "help" end mouseUp -- part 6 (field) -- low flags: 01 -- high flags: 0002 -- rect: left=428 top=160 right=289 bottom=498 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Blurb ----- HyperTalk script ----- on mouseUp global cardClear1,dropHeight1 if cardClear1 is true then runExperiment else clearCardGraphics set the loc of button "electromagnet" to 20,(271-dropHeight1) set the loc of button "ball" to 20,(300-dropHeight1) put "Press this field to begin tracing the path of the ball." into me put true into cardClear1 pass mouseUp end if end mouseUp